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Aminet 41 (2001)(Schatztruhe)[!][Feb 2001].iso
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symbols.txt
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2000-09-04
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============================= Symbols On Your Map =============================
Angband and many of its variants allow you to use either ASCII (text)
characters or graphics to represent the world around you. Other variants,
including Oangband, are text-only. Using text characters has the great advan-
tage of allowing instant on-line identification of any symbol you see. Type
'/', then the character. Also, you may consult the following tables of symbols,
divided into dungeon features, objects, and monsters:
Special
@ The player
Features that do not block line of sight
. A floor space 1 Entrance to General Store
. A trap (hidden) 2 Entrance to Armoury
^ A trap (known) 3 Entrance to Weapon Smith
; A glyph of warding 4 Entrance to Temple
' An open door 5 Entrance to Alchemy Shop
' A broken door 6 Entrance to Magic Shop
< A staircase up 7 Entrance to the Black Market
> A staircase down 8 Entrance to your Home
. Water 9 Entrance to the Bookseller
# Lava (red)
Features that block line of sight
# A secret door # A wall
+ A closed door % A mineral vein
+ A locked door * A mineral vein with treasure
+ A jammed door : A pile of rubble
+ Tree # Lava
Objects
! A potion (or flask) / A pole-arm
? A scroll (or book) | An edged weapon
, A mushroom (or food) \ A hafted weapon
- A wand or rod } A sling, bow, or x-bow
_ A staff { A shot, arrow, or bolt
= A ring ( Soft armour
" An amulet [ Hard armour
$ Gold or gems ] Misc. armour
~ Lights and Chests ) A shield
` Junk, Sticks, Skeletons, etc & (unused)
Monsters
$ Creeping Coins , Mushroom Patch
a Giant Ant A Angelic being
b Giant Bat B Bird
c Giant Centipede C Canine
d Dragon D Ancient Dragon
e Floating Eye E Elemental
f Feline F Dragon Fly
g Golem G Ghost
h Humanoid H Hybrid
i Icky-Thing I Insect
j Jelly J Snake
k Kobold K Killer Beetle
l Giant Louse L Lich
m Mold M Mummy
n Naga N (unused)
o Orc O Ogre
p Human P Giant Human(oid)
q Quadruped Q Quylthulg
r Rodent R Reptile/Amphibian
s Skeleton S Spider/Scorpion/Tick
t Townsperson T Troll
u Minor demon U Major demon
v Vortex V Vampire
w Worm or Worm Mass W Wight/Wraith
x (unused) X Xorn/Xaren
y Yeek Y Yeti
z Zombie/Mummy Z Zephyr Hound
Any of these symbols may be changed using preference files, accessed using
the command '%'.